ver.0.3.2 small bug fixes
Gravity Breakers » Devlog
Nothing too huge in this update. We fixed an annoying bug that popped up:
When you cancel an A or B attack into an Exotic or Supermassive attack too quickly the following attacks hitsphere activates on first frame.
Full list of changes:
- System
- Basic quality settings added to options menu, default unity launcher removed
- Fixed bug causing hitspheres to activate on the first frame after an exotic or supermassive cancel
- Adjusted spawn points for player 3 and player 4
- Characters
- Cardinal
- N/A
- Nancy
- N/A
- Gerzil
- Tweaked grabpoint positions on all grabs (aesthetics)
- Grab (close S+A)
- Increased hitstun from 35 to 56 (+39 on hit)
- Level
- N/A
- FX
- N/A
- UI
- Cleaned up post match menu
- Cleaned up button config menu
Full changelog here.
Work on Valeria continues slowly but surely! Here's a little tease:
Motion test for Val's close Supermassive attack.
A look at Val's close A combo.
We are also preparing some big announcements regarding our composer and crowdfunding plans. As always please leave a comment here or say hi on Discord! Stay tuned for more!
PEACE OUT
Joseph, Head Honcho @ Gremlin
Files
Gravity Breakers ver.0.3.2.zip 111 MB
Jun 30, 2018
Gravity Breakers Changelog.txt 7 kB
Jun 30, 2018
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Gravity Breakers
Gravity defying combat
Status | In development |
Author | gremlin_ent |
Genre | Action, Fighting |
Tags | 2D, Arcade, Sci-fi |
Languages | English |
More posts
- Valeria now in orbit+free demoOct 13, 2018
- Ver.0.3.5 + Kickstarter + Composer AnnouncementJul 24, 2018
- ver.0.3.1 SUPER EARLY 4p mode and button configJun 17, 2018
- ver.0.3 Gerzil feature completeJun 04, 2018
- Ver.0.2.4 Juicier hits and more bug fixesMay 19, 2018
- Ver.0.2.3 input system fixes+new movesMay 12, 2018
- Ver.0.2.2 input system + character selectMar 18, 2018
- ver.0.2.1 Gerzil is coming...Feb 15, 2018
- Milestone crushed! Ver.0.2.0 released!Jan 22, 2018
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