ver.0.3.2 small bug fixes

Nothing too huge in this update. We fixed an annoying bug that popped up:

When you cancel an A or B attack into an Exotic or Supermassive attack too quickly the following attacks hitsphere activates on first frame.

Full list of changes:

  • System
    • Basic quality settings added to options menu, default unity launcher removed
    • Fixed bug causing hitspheres to activate on the first frame after an exotic or supermassive cancel
    • Adjusted spawn points for player 3 and player 4
  • Characters
    • Cardinal
      • N/A
    • Nancy
      • N/A
    • Gerzil
      • Tweaked grabpoint positions on all grabs (aesthetics)
      • Grab (close S+A)
        • Increased hitstun from 35 to 56 (+39 on hit)
  • Level
    • N/A
  • FX
    • N/A
  • UI
    • Cleaned up post match menu
    • Cleaned up button config menu

Full changelog here.

Work on Valeria continues slowly but surely! Here's a little tease:

Motion test for Val's close Supermassive attack.

A look at Val's close A combo.

We are also preparing some big announcements regarding our composer and crowdfunding plans. As always please leave a comment here or say hi on Discord! Stay tuned for more! 


Joseph, Head Honcho @ Gremlin


Gravity Breakers 111 MB
Jun 30, 2018
Gravity Breakers Changelog.txt 7 kB
Jun 30, 2018

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